AI Insights · Timothy · October 2022
Top 5 Snake Games on iOS in South Africa - Q3 2022
Discover the performance of the top 5 snake games on iOS in South Africa during Q3 2022, with insights into downloads, revenue, and active users.
During Q3 2022, the performance of the top 5 snake games on iOS in South Africa varied significantly. Here’s a closer look at their trends in weekly downloads, revenue, and active users based on data from Sensor Tower.
Snake.io - Fun Online Snake from Kooapps experienced steady weekly revenue, peaking at approximately $80 in the final week of August. Weekly downloads showed a gradual decline early in the quarter, reaching a low of around 833 in late August, but saw an upward trend towards the end of September, peaking at nearly 1.2K. Active users maintained a relatively stable pattern with a slight increase from around 12.5K to approximately 12.7K by the end of the quarter.
Snake Rivals - io Snakes Games by Supersolid Ltd saw fluctuating weekly revenue, with a notable peak of $77 in mid-July and another peak of $60 at the end of August. Downloads remained low throughout the quarter, with minor increases, peaking at 30 in mid-July and 27 in late September. Active users showed a general upward trend, reaching a high of 103 in mid-July and closing the quarter at 84.
Little Big Snake by LittleBigSnake, Inc had minimal activity in terms of downloads and revenue. Weekly revenue peaked at $67 in early July, with occasional minor earnings throughout the quarter. Downloads were sporadic, with a peak of 9 in early August.
WormsZone.io - Hungry Snake from Azur Interactive Games Limited saw consistent weekly revenue, peaking at $24 in early August. Downloads fluctuated slightly, with a peak of 44 in early July and another peak of 43 in early August. Active users remained relatively stable, averaging around 350 throughout the quarter.
Worm.io - Snake & Worm IO Game by Quyen Doan had low revenue, peaking at $18 in early July. Downloads showed a minor peak of 52 in early July and another peak of 38 in late September. Active users were generally low, with a slight peak of 55 in early July and 46 in late September.
For more detailed insights and data, visit Sensor Tower.